meaning of messages

1. message In object-oriented programming sending a message to an object to invoke a method is equivalent to calling a procedure in traditional programming languages, except that the actual code executed may only be selected at run time depending on the class of the object. Thus, in response to the message "drawSelf", the method code invoked would be different if the target object were a circle or a square.
a communication usually brief that is written or spoken or signaled; "he sent a three-word ">message"

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